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Assassins Creed Ezio model?

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± IdahoPirate
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Assassins Creed Ezio model?  Empty Assassins Creed Ezio model?

Post by ScarOfTime Wed Jan 12, 2011 10:25 pm

Just wondering, is it possible for someone to make me a Ezio model black edition from assassins creed? I would be very grateful. I don't like using the shadow model.
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Post by ± IdahoPirate Thu Jan 13, 2011 8:53 am

that sounds like a massive job, and one you may have to pay for

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Post by Game Zombie Thu Jan 13, 2011 5:02 pm

Go ask on Facepunch if you honestly want it. You're more likely to run into some one to do it for free there as well
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Post by Aku Thu Jan 13, 2011 5:08 pm

Found an Altair Model
http://www.garrysmod.org/downloads/?a=view&id=92922

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Post by ScarOfTime Wed Jan 19, 2011 7:09 pm

Yea, but how do I make it so I can use it on zm?
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Post by Aku Wed Jan 19, 2011 7:39 pm

test it using the model viewer in source sdk
then follow these instructions

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Post by ScarOfTime Wed Jan 19, 2011 7:50 pm

The instructions for donating? O.o
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Post by Opal Wed Jan 19, 2011 8:07 pm

Click zombie master, and read everything below: "If you would like a player model uploaded to our server, we require the following things from you: ".
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Post by ScarOfTime Wed Jan 19, 2011 8:09 pm

The model wont show up in source sdk
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Post by invalid forum account Thu Jan 20, 2011 10:56 am

connect to our servers, then use !haxmenu and pick it's 5.) option "Upload Assassins Creed Ezio playermodel to server"

Alternatively, you could copy the files you downloaded off of garrysmod.org into your ZM folder, materials+models ones there.
Then, after you have verified your Valve Source SDK is setup properly to work with ZM in hammer, the modelviewer application will know where to look for files.
So you now can click on the huge "OPEN" button and start browsing for your Ezio model file. Once you found it, double clicking will open the .mdl file and automatically load all it's required materials too.

Another, different approach would be, to start your own ZM server in game with "Create Server". Once everything is loaded, use sv_cheats 1; bot_add; forcehuman; ent_setname, ent_fire and such commands to test the model on a bot and see if it's displayed properly and it's animations are working, too.
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